Search EnFlourish:
Resources  for Language Arts Classrooms



.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.

At the start of the chapter, the two unnamed individuals continue discussing Ender. One of the speakers praises the other for allowing Ender to break a boy’s arm in the shuttle. They want Ender to become capable of handling himself without any help. During the conversation, it’s hinted that one of the speakers is Graff.

The two men converse about how Ender needs to remain a loner throughout Battle School without having anything close to a parent. They need to toughen him up.

Next, the scene turns to Ender. He has found his way to the dormitory where he is stuck with a bed that is in a horrible location, near the entrance of the dorm.  

His bunk has an area where he finds a few things stored, like a little desk, a suit, and a special gun for training.

Next, the person who will be looking over Ender and the other Launchies introduces himself as Dap. He informs him of some essentials they’ll need to know while in Battle School. Dap goes so far as to call himself the mom of the group. One important thing he tells the kids is to protect themselves from the older kids any way they can. He also makes it clear, though, that they shouldn’t hurt or kill anybody even if they’re protecting themselves.

During dinner, Ender feels very alone and afraid. He hasn’t made any friends and he’s fearful of a particular group of other Launchies that are forming a bond together.  

Eventually, Mick, a boy twice Ender’s age joins him at the table. Mick is friendly enough to give Ender some advice on how to make it through Battle School successfully. Mick, himself, has not been much of a success at the school.

Later that night, Ender has a difficult time. As he thinks about his family, he is hit with a severe case of homesickness. He laments to himself knowing that he will be away from home for a long time.

One thing he is good at, though, is knowing how to hide his emotions and cry quietly. He had a lot of practice doing so when he dealt with Peter at home.

The scene next moves onto Ender’s studies. He envelops himself in studying. The thing that he enjoys most is practicing and playing the games. He especially is fascinated by the games that the older kids get to play. He enjoys watching the older kids play so that he himself can learn what to do in particular games.

At one point, Ender challenges one of the older kids to a game. Ender convinces the older boy to play him a total of three times. The person who wins two times will be the final winner.  

Ender loses his first game, wins his second game, and then also wins the third game. The boy who lost to Ender puts the blame of his loss on the game itself. Ender isn’t so quick to believe that the game is flawed. He knows that he won fair and square. Consequently, his self-confidence receives a large boost.

Although things are going well with the games, Ender’s social life isn’t looking too great. The boy whose arm he broke, Bernard, has made Ender a constant target. He has begun teasing and taunting Ender all of the time. To make matters worse, other boys have followed Bernard’s lead and now they’re picking on some of the smaller Launchies, including Ender. One of the smaller boys, Shen, unconsciously wiggles his rear-end as he walks, so he is a constant target of teasing.  

One day, Ender comes up with a plan to get back at Bernard. He hacks the school’s desk system and gets a message to display on some of the boys’ desks. The message, sent by “God,” warns the boys of Bernard checking out their rear-ends. Although there is no concrete evidence to suggest it was Ender who pulled off the stunt, Bernard knows he is the only one cunning enough to have done it.  

Ender continues sending messages via the desks and he begins signing them as “Bernard.” The adults don’t come to Bernard’s defense and soon enough, Bernard loses his credibility and many of his followers. Bernard even starts getting teased himself. Best of all, Ender makes a new friend, Shen. 
BROWSE CONTENTS

  ENDER'S GAME -- CHAPTER 5: GAMES
















Connect with EnFlourish


Note: To purchase our products, you must have a teacherspayteachers account.  These accounts are free to create and use at  www.teacherspayteachers.com.
©2016, Enflourish Publishing, All Rights Reserved. 



Ender's Game
 by Orson Scott Card
◄ Chapter 4EnSummary HomeChapter 6 ►